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charon productions

Rocket Memory Point in config

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I try to correctly get the rocket projectiles to spawn

to the left and right of a helicopter model using the

config entries:

memoryPointLRocket = "L raketa";

memoryPointRRocket = "P raketa";

The points DO exist in the Memory LOD of the model,

but the rockets spawn in the center of the helicopter.

Is there any other factors to take into consideration

(like proxies, selections in other LODs) to make them

appear in the desired position?

Any help would be appreciated.

Charon

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Okay here is what i found out.

After a long struggle i managed to get rockets to appear

at the rocketlaunchers.

It seems (needs to be verified by others) to be an Arma2 bug.

Sorry if this is long known. I could not find it during intense (!) forum searches.

I added the weapon FFARLauncher_14 to the chopper.

It inherits :

class RocketPods: LauncherCore ;

class FFARLauncher: RocketPods ;

class FFARLauncher_14 : FFARLauncher;

So what would you think is the simulation for that weapon?

Rockets ! Right.

BUT ...

You can change whatever you want in the MemoryLOD or in the config

under :

memoryPointLRocket = "Rocket_1";

memoryPointRRocket = "Rocket_2";

It does NOT have any effect.

If however you change :

memoryPointLMissile = "Rocket_1";

memoryPointRMissile = "Rocket_2";

Then it DOES have an effect.

To illustrate that here a Test addon: http://www.sendspace.com/file/ryajnq

Hope it saves some folks many hours of :confused::confused::confused:

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