McSpuds 10 Posted September 22, 2010 I have searched through so many threads my eyes hurt. Does anybody know how I can add a altimeter to my HALO script? I would love to use what is in DomiOA but I can never get it to work. Too many pieces and I am not good at coding. Here is what I am using: Flagpole code this addAction["HALO","flagpoleHALO.sqf"]; sqf script haloed = true; hintSilent "Click on the map where you'd like to HALO."; onMapSingleClick "player setPos _pos; [player, 2000] exec 'ca\air2\halo\data\Scripts\HALO_init.sqs';haloed = false;hint 'Close the map and don''t forget to open your chute!'"; waitUntil{!haloed}; onMapSingleClick ""; Share this post Link to post Share on other sites
kylania 568 Posted September 22, 2010 http://forums.bistudio.com/showpost.php?p=1710196&postcount=23 Share this post Link to post Share on other sites