mia389 10 Posted September 14, 2010 I need my condition to be something like this: p1 in thislist or p2 in thislist or p3 in thislist and alive aa1 This is not working. P1, P2 and P3 are hueys and AH60s. aa1 is AA zu23. I want the trigger to go off only when one of the choppers are in the trigger area with the zu23 being alive. I am not sure on the right code to put. A bonus would to be only trigger if above 70 meters to Share this post Link to post Share on other sites
kylania 568 Posted September 14, 2010 BLUFOR PRESENT REPEATEDLY Condition: this && alive aa1 && ({_x in thislist && (getPosATL _x select 2 > 70)} count [p1, p2, p3] > 0) Share this post Link to post Share on other sites
mia389 10 Posted September 14, 2010 Thanks once again kylania. That was super fast! Much appreciated Share this post Link to post Share on other sites
mia389 10 Posted September 15, 2010 On the same topic how would I make it so a trigger activates when bluefor are below say 20 meters? I am now trying to make a trigger with a hint when players enter the trigger. But when they fly over it I dont want the trigger to trigger. Share this post Link to post Share on other sites
kylania 568 Posted September 15, 2010 You'd add: !(_x iskindof "Air") to part of the condition to prevent flying vehicles from setting off the trigger. Share this post Link to post Share on other sites
mia389 10 Posted September 15, 2010 Sweet, Thanks again Share this post Link to post Share on other sites