Egosa-U 10 Posted September 12, 2010 Hi. I am trying to sort out how to use the lobby-parameters as a tool to ease up my coop-mission. I'd like to select between 2 options: Normal and easy-mode. In the normal-mode the players should only be able to choose between 3 non-scoped weapons and in the easy mode, some more weapons can be chosen. I tried to get this to work but cant figure out how to setup the weapons? How do i have to edit that part what I underlined in the following code: titleParam1 = "Difficulty:"; valuesParam1[] = {[u]0,1[/u]}; defValueParam1 = 1; textsParam1[] = {"Easy", "Normal", }; And please dont tell me, i should use two missionfiles - that would be the option I want least.. Thnx in advance for any help. Share this post Link to post Share on other sites
neokika 62 Posted September 12, 2010 Hi there, Paste the following into your Description.ext file in your mission root folder (Create the file if you dont have one already) class Params { class dificulty { title = "Dificulty"; values[] = {0, 1}; texts[] = {"Easy", "Normal"}; default = 0; }; }; Then, on your init.sqf file (Create one if you dont have one already) switch (paramsArray select 0) do { case 0 : { ...code... }; //In case players choose easy case 1 : { ...code... }; //In case players choose Normal }; Share this post Link to post Share on other sites
Egosa-U 10 Posted September 13, 2010 Great! Thnx. Will try it, when i get home.. Share this post Link to post Share on other sites