cyop 10 Posted August 11, 2010 (edited) EDIT: OMG... I just found a couple of more threads. - I tried setPlayable and the 'play CDG', and something else or another. EDIT: Well, on second thought, the other two threads did not have an answer. (And they are from months ago.) Soooo... how do I take this: private ["_obj","_caller","_id"]; _npc = _this select 0; _caller = _this select 1; _id = _this select 2; _npc removeAction _id; [_npc] joinSilent _caller; and add to it to make the unit playable? Edited August 11, 2010 by CyOp Share this post Link to post Share on other sites
kylania 567 Posted August 11, 2010 http://community.bistudio.com/wiki/addSwitchableUnit Share this post Link to post Share on other sites
cyop 10 Posted August 11, 2010 (edited) http://community.bistudio.com/wiki/addSwitchableUnit Thanks. So, that was the key word... switchable. Let me play with that. EDIT: kylania, thanks again. I got it. I searched playable till I was blue in the face. I looked through commands in the wiki, but 'switchable' did not catch my eye. Kind of hard to find things some times when a person does not even know what to look for to begin with. :( Edited August 11, 2010 by CyOp Share this post Link to post Share on other sites