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Hoaah

How do I change the plants in-game?

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Where are the plants defined? I would think in a config.cpp file, but there is no such thing. So how do I point it to my lower poly models then?

EDIT: found a solution, which is hex editing the wrp files (chernarus itself), isn't that illegal as well or seen as cheating?

I know PROPER has his low visuals plants, but the plants still look as good as before...

Edited by Hoaah

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You can configure an alternate vegetation set as a "patch addon" which will overwrite the Cherno/Utes/etc vegetation with your stuff in memory only - as they load - which saves you messing with editing Chernarus, and also means you don't need to basically create a complete "alternative Cherno" just to get your plants working...

The downside is if you load a patch that says "change all THAT vegetation to THIS - wherever it occurs", the patch will do precisely that - as long as its loaded in memory it will substitute your veg for the default, regardless of the island, ie: it will use the alternate set on any island which uses A2 default vegetation - including user made ones - only way to stop it is to restart the game without your addon = back to normal... maybe thats what you want tho?...

Take a look at me & Betons Summer Vegetation addon...

Watch out... elsewhere in the Forums you'll find a different version of this addon - it DOESN'T interfere with the Default vegetation, it stands alongside.... thats really designed for island makers - the same files, just configured differently...

Take a look at the version in the link above though - it IS what you're aiming at - a replacement pack basically...

Plants don't usually require a config... in this case it's all down to folder structure and the $PBOPREFIX$ file...

B

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Thanks, the answer couldn't have been provided even more clear! Thank you!

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