Hoaah 10 Posted August 1, 2010 (edited) I added this to my mod: class cfgPatches{ class testPbo{ ... // does not matter at the moment }; }; class CfgSettings{ class PREFIX{ #include "\userconfig\test\test_clientside_config.hpp" }; }; Now it is failing the preprocessor on gamelaunch. Edited August 2, 2010 by Hoaah Share this post Link to post Share on other sites
pez2k 10 Posted August 1, 2010 If you're using external files like that, I'm pretty sure you can't binarize your config. Try using something like Eliteness to make the PBO instead of BinPBO. Share this post Link to post Share on other sites
Hoaah 10 Posted August 2, 2010 I will try Eliteness. I thought making a file '$NOBIN$' would maybe also help but it doesn't I am going to try eliteness Share this post Link to post Share on other sites
Hoaah 10 Posted August 2, 2010 Ok I did it the way you said, and then I did it with binpbo without binarizing. I put the files in place, and then i made userconfig\test\test_clientside_config.hpp Then I launched my game and I got error message: Pre-processing failed! I don't know what's happening, I did it before, just don't get it why it's not working now... Share this post Link to post Share on other sites