Based upon my script, I have decided to make a mod for people who aren't mission makers but still want to spice their missions up.
For anyone who doesn't know my script, this mod will spawn premade compositions dynamically as simple objects into houses around the player, removing them when they're out of range.
I have earlier released this as a script:
I will preface this by saying that I really think this works better as a script. The mod will spawn furniture into every house without checking whether the mission maker has placed anything there. It is not feasible to whether a house is intended to be used some other way by the mission maker, thus why this should be implemented on a per mission basis, ideally.
The script is local, so everyone needs to see it running, and the server as well to make furniture block AI line of sight.
Download: https://github.com/Tinter/Tinter-Furniture-Mod/releases/
Github: https://github.com/Tinter/Tinter-Furniture-Mod
Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2248165312