GF Exported Loadouts Script - Mod by   GEORGE FLOROS [GR]     Description: GF Exported Loadouts Script - Mod , load your exported loadouts on random to ai and / or players.
You are free to do anything but i would like to give me Credits for this!
Simple and easy to use and adapt .
Have Fun !  
Installation / Usage: For usage instructions and information of how to use the GF Exported Loadouts Script - Mod please refer to the included documentation and/or example mission.

Place in your mission the files . There is everything included , in the initServer.sqf , to copy paste in your mission.

https://community.bistudio.com/wiki/SQF_syntax
Don't try to open this with the simple notepad.

For everything that is with comment // in front or between /*
means that it is disabled , so there is no need to delete the extra lines.

You can open this ex:
with notepad++
https://notepad-plus-plus.org/

and also use the extra pluggins
(this way will be better , it will give also some certain colors to be able to detect ex. problems )
http://www.armaholic.com/page.php?id=8680

or use any other program for editing .

For the Compilation List of my GF Scripts , you can search in: https://forums.bohemia.net/forums/topic/215850-compilation-list-of-my-gf-scripts/  
Notes: GF Exported Loadouts Script - Mod , load your exported loadouts on random to ai and / or players.
It will also work for spawned units.
There is an exclude list available or add in the init of a unit:
this setVariable ["Var_GF_Exported_Loadouts", true];
It is also included a mod version , posible to unpack and edit.  
Credits and Thanks to : Thanks to All script contributors
Thanks to everyone who tries to do the best for this game!
Thanks to BIS for such a great platform .
Thanks to BIS Community and BIS Community Forums .
Thanks to Armaholic Community and Forums .     Changelog: 3.0
The code is completely reworked ,
in order to be more user friendly , clear and readable .
Everything now is easier and sorted also to different sides , including also more available settings.

2.1
Added some extra options.   v2.0
Added an option to change certain loadouts , or random to certain type of unit.
Added three examples , rifleman , sniper and every other unit.   v1.0
Forum topic:
- Armaholic forums http://www.armaholic.com/forums.php?m=posts&q=40336     Armaholic GF Exported Loadouts Script - Mod