\scripts\client\build\do_build.sqf line 321 switch (_classname) do { in this switch you add another case: case "I_Heli_light_03_dynamicLoadout_F": {[_vehicle,["Green",1],true] call BIS_fnc_initVehicle;};   \scripts\server\game\save_manager.sqf line 287 if (_nextclass in civilian_vehicles) then { KP_liberation_cr_vehicles pushBack _nextbuilding; }; after this if you add another if: if (_nextclass == "I_Heli_light_03_dynamicLoadout_F") then { [_nextbuilding,["Green",1],true] call BIS_fnc_initVehicle; };