With Tanks DLC one of our priorities is to improve the feeling of driving a tank or any other tracked vehicle. Refine how the vehicles perform, handle or simply how enjoyable they are.
What do the improvements consist of:
updated PhysX libraries to 3.4 and switched wheel contact queries from raycast to sweep. We believe the precision and reliability of terrain traversal has improved quite significantly. On the other hand it's been a change that undoubtedly affects already released content. Especially the n-wheeled vehicles and tanks. Watch out for new issues with us, please. Report anything suspicious. And if your own mod got negatively affected by the update - get in touch with us asap ;)
revisited physics configuration of individual vehicles, their engines, drivetrains and suspensions. Together with new config. properties and options.
revisited sound configuration, with new samples and new approaches
AI tank driving - AI driving feedback topic, following up on previous AI car driving refactoring
player tank commanding changed to direct control over the vehicle (test)
Most of these changes are WIP, to test things and get feedback from you!
It is necessary to put in order the system of commands for AI and the pressing of control keys of the vehicle, in accordance with the current state of the vehicle.
Under the spoiler - Keys and Commands, for different states of the vehicle.
All the commands W \ S \ A \ D sound right for a stationary vehicle.
The reason is to change the sound commands for the driver AI and their sequence for the vehicle in motion:
- When the vehicle continuously moves forward / backward, commands to the left / right stop the vehicle after adjusting the movement left / right. This makes it necessary, after correcting the rotation, to repeat the command - "fast / slow forward"
- When the vehicle continuously moves forward / backward, the back / forward commands stop the vehicle, but the AI command does not sound like "Stop", it sounds like backward / forward. It is distracting, it seems that you are giving a wrong command for AI.