Dear Devs,
Posting here to get some visibility - otherwise it will get lost. Game modes (CTI and Warfare) that rely on AI respawning has been broken by 1.68. So this is a major problem - with no words from DEVs. Can we at least give the mission authors some chance at understand what has been borked in 1.68 please?
I'm sure a LOT of people will chime in here. And please DON'T tell me to post it on the fecking tracker.
AI squads should respawn after death triggered on markers named Respawn_West/East. (Description.exe / respawn = 3;)
They don´t do it since 1.68 anymore. What they do is laying down till the server cleans them off. Then they are at pos x0-y0 of the map.
This happens if they are squadleader with no squad. If they do have squadmembers they respawn 95%, and in 5% of all cases they do respawn into one of their squadmembers.
Even human players respawn with vanilla weapons sometimes.
I guess it has something to do with checking death or with a change on the new respawn module of A3.
We had problems like this in ArmA1 and never since then anymore.
The whole cti community is waiting for information aiming to this bug.
Help is very welcome af right now...
ps.
another ticket about it https://feedback.bistudio.com/T124098