When I use say3D and set maxDistance (15 in example), the value is not relevant. Whatever I set there, I can hear sound far from source. Anybody have the same problem?   [_object, [_sound, 15, 1]] remoteExec ["say3D", 0, true]; //_sound defined in Description.ext in CfgSounds class //15 - 15m from object //1 - pitch