ArmA3Sync, launcher and addons synchronization software for ArmA 3
By the [s.o.E] team - Sons of Exiled, sonsofexiled.fr
Current version 1.7
--- About ---
ArmA3Sync is both a launcher and adddons synchronization software for ArmA 3.
It is intend to be used by players, server administrators and ArmA 3 teams.
ArmA3Sync development has been inspired from ArmA 2 Game Launcher (SpiritedMachine) and AddonSync 2009 (Yoma).
Main features are:
- Game configuration and launch with addons.
- Server configuration and launch with addons for both Windows Server and Linux Server.
- Build and management of custom addon repositories on FTP and HTTP files servers.
- Files integrity check (SHA1).
- Parallel files synchronization.
- Compression of pbo files.
- Minimization of the amount of downloaded data on HTTP based repositories using ZSYNC algorithm.
- Events broadcast system which can help organizing multiplayer games with modsets.
--- Downloads ---
Windows automatic installer (FTP): ftp://www.sonsofexiled.fr/ArmA3/ArmA3Sync/releases
Windows automatic installer (HTTP): http://www.sonsofexiled.fr/arma3sync/releases/
Manual installation (FTP): ftp://www.sonsofexiled.fr/ArmA3/ArmA3Sync/download/
Manual installation (HTTP): http://www.sonsofexiled.fr/arma3sync/download/
--- Sources ---
ftp://www.sonsofexiled.fr/ArmA3/ArmA3Sync/sources
--- Requirements ---
ArmA3Sync requires Java Runtime Environment 8.
--- Documentation ---
Wiki ArmA3Sync
--- Video Tutorials ---
A short video presentation by LCBradley3k:
http://www.youtube.com/watch?v=GzpM1oajlq8
--- Authors ---
[s.o.E] Major_Shepard: Software Conception
[s.o.E] Matt2507: Graphic Conception & Web Development
[s.o.E], [BWF] & [F27] members: Testing
--- Terms Of Use ---
ArmA3Sync is a free software distributed under the GNU Global Public Licence (GPL), version 3.
Authors and the [s.o.E] team reject any responsibility in the use of this software.
@major_shepard,
First off, I want to tip my hat to you for your continued devotion to this project, your excellent work and the help you provide to the community, this is wonderful.
My group and I have been using a3s for about as long as it has been around. After I first set it up on our rented server, the only maintenance I've had is just build/sync for the past years, kudos to you
It's been a while since I've actually looked back to this forum topic, I decided to start from post 1 and read through the 85 pages now and catch up (I've forgotten how much a3s has evolved).
My interest was the possibility of hosting the repo files to a cloud drive, such as Google Drive.
I'm playing with the idea of dropping my rented server and going to a local dedicated rig for hosting game play at my house (separate from my gaming rig, but on same network).
I would then setup the ftp server on this machine. The only issue I would have by doing this would be, my internet speed to upload sync'd repo to our members (mod set upwards 40gb) would be sub-par and not really a option I would take.
This leads me to this question,
The only real suggestion that I could find concerning google drive is here.
Is this a reality of using google drive to host the source of the download/sync, and if so how exactly would one accomplish this vrs the way I do it now,
ftp on rented dedicated server using fileZilla (same server hosting modset)?
If this is a possibility I would gladly accept any guidance on this matter, if not possible, I understand too.
Once again, thank you very much for your work with a3s.