Noticed some items with the editor under INTEL. You can pick them up and it takes you to the map with a pop-up window that says INTEL ADDED. Anybody know how to manipulate this intel to say whatever you want and how to possibly do this with more than 3 objects?
I have a little of it working.
this = intel object
not sure about "" at the end is a mystery it says texture in the function but I think it has to do with image
if (_texture != "") then {_text = _text + format ["<br /><img image='%1' height='200px' />",_texture];};
Maybe it includes a picture with that name in the text.
place in objects init.
data = [this,"RscAttributeDiaryRecord",["Title goes here","Text goes here",""]] call bis_fnc_setServerVariable;
this seems to include a picture
this setvariable ["RscAttributeDiaryRecord_texture","Danger_Exp.jpg"];