The load(Abs) commands seem to be broken. They count loaded magazines twice. Extreme example: // getUnitLoadout player // loadAbs player // no PCML missile [[],["launch_NLAW_F","","","",[],[],""],[],[],[],["B_AssaultPack_rgr_LAT",[]],"","",[],["","","","","",""]] 120 // 1 PCML missile in backpack [[],["launch_NLAW_F","","","",[],[],""],[],[],[],["B_AssaultPack_rgr_LAT",[["NLAW_F",1,1]]],"","",[],["","","","","",""]] 200 // 1 loaded PCML missile [[],["launch_NLAW_F","","","",["NLAW_F",1],[],""],[],[],[],["B_AssaultPack_rgr_LAT",[]],"","",[],["","","","","",""]] 280
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