Continuation of the Ravage mod from Arma 3. That means Survival and Zombies ! The project is in very early development, and may contain placeholders or incomplete features.   With Bohemia letting go of the decades-old and venerable RV engine for Enfusion, it's time to begin anew... And to learn everything again. I have zero background with Unity-like workflow or C# programming, so this is going to be quite the adventure.   What to expect (for now) The first release comes with a GameMaster-ready faction for the infected, a single player scenario and a MP mode later down the line. Just zombies, and action/horror showcases at first, survival will come later. Right now, I want to experiment with the AI as I learn the new language and tools.   The next steps ...are hard to define at this early stage. But as development on the infected AI progresses, I'll dedicate more time to sounds, animations, and possibly new 3D assets. Work on survival mechanisms will begin once infected are in a good place.   Features :
* Infected faction with individual characters & groups
* Custom appearance & sounds
* The infected have their own AI and are playable
* They react to gunshots and can climb most obstacles
* Interactions such as opening doors or driving are disabled for the infected   Known Issues :
* Infected can inadvertently kill each others when clumped together     Enfusion Showcase Workshop