Greetings!   Many years ago I successfully used jayarma2lib to write piped output to a simple c++ application that just wrote anything from the named pipe to a local file. That was Arma2. The thread on the forums    I scanned all units and captured their pos, rotation, etc. I captured a kind of a replay file. Here is all that's left of that project https://github.com/zvukoper/Arma2AAR Players report it is still working in Arma2. Now I want to do the same, but in Arma3. But the app sources are lost, the existing build is only 32-bit, the scripts are outdated and broken... Here is the new project https://github.com/zvukoper/Arma3_AAR   What can you advise? What is the most effective and modern way to write to a file in Arma3?   Thanks in advance.