Helo everyone, who observe bug after update 2.0, the command setObjectTextureGlobal not working and the same situation is with setObjectTexture. I done few scripts using this command to hide models but now only command hideObjectGlobal is working this way - only problem is that between those commands is spectacular difference (I use hide textures beside hide object beacouse to make submarine model desctructable I must attach to it few other invisible destructable objects but only with hide textures they are still simulated and takeing damage in place of indestructable submarine model (anyway model of static submarine could be with animated propeller section in geometry) and destroyer could be in version similar like this static submarine  - movable - even like empty object .