The Community Update Project is here to bring the first release of our latest initiative Maps 2.0!
Maps 2.0 is the next step to bring our beloved A2 era terrains up to Arma 3 terrain standards, it's goal is:
Increase terrain heightmap resolution where appropriate.
Conversion to Arma 3 buildings when suitable replacements exist.
Adding new interiors to older buildings.
Adding new terrain features and locations.
Maintain reliance on the existing Terrains: Core pack.
Other creative additions that we haven't thought of yet.
Content
As of this initial release the only terrain available is Chernarus 2020, however it is possible in future other terrains will be added to this pack when they reach appropriate milestones.
In this initial release of Chernarus 2020, almost all vegetation from Summer Chernarus has been replaced with foliage from Arma 3. All buildings that were brought in with the Contact platform update, have replaced their older A2 counterparts, and the heightmap has been converted to a higher resolution in preparation for future updates. The satellite map and ground textures have had colour tweaks to make them a bit less fluorescent and generally more summery, the lighting that came with Livonia has been plugged in to give the map a more European feel and finally the ground clutter has been replaced with models that came from the Contact platform update.
This is just the initial release of Chernarus 2020, something for everyone to get their hands on and be able to play with. It is by no means the finished state of the map, we have a number of plans for things we want to add and change to the map in the future.
Why a new pack?
All upgraded terrains are being deployed into this new Maps 2.0 pack as they will not be very backwards compatible with the extensive plethora of missions that the Arma community has been making for the original Chernarus' for years now. So rather than forcibly break those missions we have opted to give people the option to take the new version if they want to. It is intended that players and communities will eventually switch out their old maps for the upgraded ones.
The Maps 2.0 pack is still reliant on the existing CUP Terrains Core package and there is an update to that pack to supplement this update.
Known Issues
Some known issues about Chernarus 2020:
Clutter "popping"
Occasional mismatching of ground textures
Wheat fields that appear out of nowhere.
Clutter conflicts when loaded with original Summer Chernarus
We hope you enjoy our efforts to breath new life in to these classic Arma terrains and we hope to be able to bring more to you in the future. If you are a content creator that would like to assist in this new direction come talk to us on our discord, we are always looking for fresh meat new recruits!
This thread focuses on Maps 2.0. For the other projects, please visit this thread or our website. Please report bugs at our bug tracker using the new Maps 2.0 in the tags section - bug reports in the forum tend to get overseen.
All download links are available on the CUP download page on our website.