Let's discuss Ravage Mod and Exilemod integration.
If you not familiar with Ravage , you definitely should check it out. I mainly use it for the zombies, as a better alternative to Z&D mod. So far I've managed to get the Ambient Zeds and Hordes modules to work.
Btw ( @Desperta Ferro) , it's done by placing the Ravage Mod modules into your mission. If you can't open your mission.sqm in Eden , to place these modules, you probably have outdated mission file.
As for rest of modules, I do understand it will require more digging in exile code to get it working. At the moment , I'm looking for solutions on how to integrate the Ravage's object search loot system instead of using default Exile's ground loot spawns. So far no luck. Something is blocking the holdaction thingy , and when you place the loot module you don't even get the "Search" actionwheel to show up. While it works via editor , it doesn't on dedi .
Anyone done experiments with other modules?