Thanks, @Clayman, and sorry for the late reply, I was busy with other things in the project. Now I got back to this.
I couldn't make it work with your code, but I managed to use Larrow's code here as basis to make it work somehow.     Collect items, magazines and weapons (in weaponsItems format) from a trigger area, INCLUDING everything that is inside a container (e.g. vest or uniform) and copy everything to a container:     Small note: Uniforms, vests and backpacks will stay filled in the container with their content, like they were laying on the ground. If you want to "empty" the subcontainers in the target container (so that their content is outside of them in the target container), check Larrow's answer here. Super simple.
    • Like
    1