I can't seem to wrap my head around why ace_common_fnc_progressBar starts and immediately quits (within a frame) when inside a vehicle, but works fine when outside a vehicle. Could anyone shed some light on this?   I've simplified the non-working code down to being this as simple as this: _target = _this select 0; _player = _this select 1; [ 3, [], {true}, {true}, "ProgressBar...", {true} ] call ace_common_fnc_progressBar; Calling the script containing the above with: _progressbartest = ["progress_bar_test", "<t color='#00ff00'>ProgressBar Test</t>","", {[_target,_player] execVM "wolfpak\scripts\wolfpak_progresbartest.sqf"},{true}] call ace_interact_menu_fnc_createAction; [_unit, 1, ["ACE_SelfActions"], _progressbartest] call ace_interact_menu_fnc_addActionToObject;