I can't seem to wrap my head around why ace_common_fnc_progressBar starts and immediately quits (within a frame) when inside a vehicle, but works fine when outside a vehicle.
Could anyone shed some light on this?
I've simplified the non-working code down to being this as simple as this:
_target = _this select 0;
_player = _this select 1;
[
3,
[],
{true},
{true},
"ProgressBar...",
{true}
] call ace_common_fnc_progressBar;
Calling the script containing the above with:
_progressbartest = ["progress_bar_test", "<t color='#00ff00'>ProgressBar Test</t>","", {[_target,_player] execVM "wolfpak\scripts\wolfpak_progresbartest.sqf"},{true}] call ace_interact_menu_fnc_createAction;
[_unit, 1, ["ACE_SelfActions"], _progressbartest] call ace_interact_menu_fnc_addActionToObject;