This is what I am using in one of my projects. This creates a new BLUFOR faction. And one new group for it.   class CfgFactionClasses { class BLU_R_F { displayName = "NATO (Recon)."; flag = "\a3\Data_f\Flags\flag_nato_co.paa"; icon = "\a3\Data_f\cfgFactionClasses_BLU_ca.paa"; priority = 3; side = 1; dlc="va"; }; }; class CfgGroups { class WEST { class BLU_R_F { name = "NATO Recon"; class Infantry { name = "Infantry"; class BRF_InfRecon { name = "Recon Squad"; side = 1; dlc = "va"; faction = "BLU_R_F"; icon = "va\ui\logo.paa"; rarityGroup = 0.3; class Unit0 { side = 1; vehicle = "B_recon_TL_F"; rank = SERGEANT; position[] = {0, 0, 0}; }; class Unit1 { side = 1; vehicle = "B_recon_M_F"; rank = CORPORAL; position[] = {5, -5, 0}; }; class Unit2 { side = 1; vehicle = "B_recon_medic_F"; rank = PRIVATE; position[] = {-5, -5, 0}; }; class Unit3 { side = 1; vehicle = "B_recon_LAT_F"; rank = CORPORAL; position[] = {10, -10, 0}; }; class Unit4 { side = 1; vehicle = "B_recon_JTAC_F"; rank = PRIVATE; position[] = {-10, -10, 0}; }; class Unit5 { side = 1; vehicle = "B_recon_exp_F"; rank = PRIVATE; position[] = {15, -15, 0}; }; }; }; }; }; }; Give this a try.