Arma Scripters,   Trying to debug this little script I am adding to our teams mission. We use Ghost missions and this is a parameter within the mission.   I added in description.ext class PARAM_AimSway { title = "Player Aiming Sway:"; values[] = {100,0,1,2,3,4,5,6,7,8,9,10}; texts[] = {"default","0","0.1","0.2","0.3","0.4","0.5","0.6","0.7","0.8","0.9","1.0"}; default = 2; }; I added a initplayerlocal.sqf if !("PARAM_AimSway" call BIS_fnc_getParamValue == 100) then { call fnc_ghst_aimsway; player addEventHandler ["Respawn", {call fnc_ghst_aimsway}]; }; fn_functions.sqf //Aim Sway Mod fnc_ghst_aimsway = { params ["_player","_coef"]; _coef = ("PARAM_AimSway" call BIS_fnc_getParamValue) / 10; _player setCustomAimCoef _coef; _player setUnitRecoilCoefficient 0.2 + _coef; }; I have made the latest changes and the script is working well.   Any other suggestions for optimizing, for my learning would be great.   Thanks for any help.   Reed