Updated to V1.2 on 12/31/2016. This may be the most important ground-breaking epic stupendous Arma script release ever! ;) Or not.   Now your lame Arma chickens will react to players and fly!  I can see using this to startle players in the bush, a natural alarm (what disturbed those chickens?), game hunting, and general ambience.  This is part of the JBOY Dog script package, but I'm putting it here on its own, so you can have just the JBOY Chickens without the heavy JBOY Dog scripts. Download (download link updated to Version 1.2 on 12/31/2016)   Download the zip file and unzip it into your missions directory.  You can then try it in the Editor. Download from dropbox. Features: Rabbits and chickens sense when men or dogs are near, and will scatter. Chickens fly! "Poof-of-feathers" effect occurs when damaged. JBOY Dogs can attack and retrieve them (but you need JBOY Dog scripts for that). Chickens cluck and roosters crow If men crawl through chickens, they don't scatter unless very close. Moving vehicles will scatter chickens also. Credits: SuperTruite for his amazing particle effects utility PersianMO for making it MP/JIP compliant.  Thanks man, that was a big help! Froggyluv for suggesting chicken clucking sound fx.  Great idea. V1.1. Change Log: Made script MP/JIP compliant (thanks to PersianMO) Added in sound fx for chicken clucking and rooster crowing. V1.2 Change Log: You can now crawl within a meter of a chicken or matter without scattering them.  If you are prone or standing they scatter when you are 8 meters away. Moving vehicles now cause chickens/rabbits to scatter.