Authority. The mission A coop mission on Altis, Tanoa or Prairie Fire's Vietnam. The CSAT forces hold the island and a small BLUFOR force are going to take them back BLUFOR will be landed on a beach with an ammo box and 4 ATVs. You'll have a Forward Point vehicle that you can spawn at. It will have a small selection of magazines in its inventory. Artillery and cruise missile support is provided by an offshore destroyer The Forward vehicle will be replaced if it's destroyed. It's a Prowler, the 50cal one. For RHS versions it is an Oshkosh MRAP Your first task is to secure a nearby airfield to use as an airhead. Clear all the enemy assets and forces out. There will be a radar system to destroy, that will stop the enemy from bringing in airborne reinforcements and there will also be an HQ vehicle. Destroying that will mean the enemy has no more air support. Once the airfield is taken, you will be given a small base area with vehicle and aircraft servicing and a respawn point. The arsenal box from the beach will be moved here too. Players can spawn a quad here too. Also, another vehicle - A Hunter MRAP (RHS an FMTV) - will be delivered to the base. This is the FOB vehicle. This can be deployed and unpacked into a small FOB. You can respawn at the fob, plus it also has an arsenal box. If the engine is off, the player in the back seat can deploy and undeploy the FOB. This seat also has access to the artillery. After the airfield, you'll be given orders to assault another nearby target. If it's a town, it will have some roadblocks at the city limits. Destroy them to stop enemy road reinforcements. Small towns will be mostly infantry, bigger targets will be better defended. Each successful target taken wins you another vehicle. Aircraft that are won are delivered to the helipad at your airhead in the form of a crate. An engineer must 'unbox' them. Players can specify the drop position of non-aircraft prizes (and respawning FOB/ Forward vehicles). If the primary target is a civilian town, once you've cleared out the enemy, you will have to complete other, secondary tasks, often rebuild or reparation type assignments. How many you have to do will depend on how the assault phase went. Killing civilians, damaging their buildings and such like will all mean more secondaries to complete.   The mission runs BI revive. Anyone can revive although the medic is much quicker.   The mission has a dialog screen that gives useful information. Press (default) Left windows key or select it from the map screen menu.   Under the bonnet When the mission starts, it chooses one of the airfields (though not the salt flats or the main airbase on Altis). The mission then chooses a nearby beach for the beachhead position. Subsequent towns are chosen so that they are close by - it will never choose a distant town when there are closer alternatives. It will also always choose a target on the same island until there's no choice but to island-hop. When this happens, players are airdropped a Blackfish vehicle transport to allow them to move, at least, the forward vehicle and the FOB vehicle.   No addons required, though I like to use Advanced Urban Rappelling, Enhanced Movement, Simple Map Tools and Password Manager   Note for mission admins and server operators This mission is designed to run on dedicated servers with persistent battlefield. File patching should be allowed on the server and clients This mission should provide 20+ hours of dynamic gameplay. Leave difficulty settings at default and select custom difficulty. You don't need a Zeus. All of what a Zeus does is done automatically in code by the mission. In fact, if you do use a Zeus, you will break some things. The mission is best played with all available BI DLCs. Only the Prairie Fire DLC is supported. That version uses the CamLaoNam map and some of its assets. ACE is not supported and the mission doesn't need CBA.   Downloads   http://steamcommunity.com/sharedfiles/filedetails/?id=758581029   https://steamcommunity.com/sharedfiles/filedetails/?id=1577912956   Public download links.   Authority Altis https://drive.google.com/file/d/1QCSRUUnjMm0ANe8Bwy18ijiB_IURxq-I/view?usp=sharing   Authority Tanoa https://drive.google.com/file/d/1xG6CvKg3Ns0i3JvqF2mlJktdwvAPynAa/view?usp=sharing   Authority Cam Lao Nam (CTRG vs CSAT) https://drive.google.com/file/d/1a4B3lPtzb2P1VavSUFFriEeDUWDAdE45/view?usp=sharing     Authority Altis RHS https://drive.google.com/file/d/1plaaDf_wLVM3EOYH-wOz2GKjCS93Bp-C/view?usp=sharing   Authority Tanoa RHS https://drive.google.com/file/d/1oYjRvV76fnraMmt5Qq_ytTsDuHMpupcf/view?usp=sharing         CBA users, the mission doesn't use or require CBA, but if you do, read this post about the CHVD View Distance manager.