This has probably been asked before but I couldn't find the thread so apologies for asking it one more time.   I was wondering if it was possible to to make custom sources for weapon animations in the model.cfg, If not, if there was a work around to it. Let me be more specific. for example when you reload your weapon, there's a source "reloadmagazine". that allows you to move/hide/rotate certain selections in the weapon model. I was hoping there was a way to make custom sources or to find a work around   Reason I ask is because I was thinking of trying to make a custom animation to jam clear or check ammo when running ace or something. There was an option for this back in agm where weapon modders could have their own custom animation for jam clearing and etc. But they could still not animate the weapon itself, just the character. That looks pretty boring so I just wanted to know if it's ultimately possible to animate the weapon itself for custom purposes such as jam clearing and such and such.   I'm out of ideas so I'm assuming it'll have to start with scripting it in. Any thoughts or recommendations?