By the way, I've been toying around with the HoldAddAction introduced with the Apex update :     Searching for loot is now much more fluid, with less clunky animations and, more importantly, you can interrupt the action at any time. This should be a big improvement in tense situations, like looting right next to a horde. ;) I'll probably extend this to a few other actions like refueling and syphoning : the new system allows for all kind of cool stuff, like adding a chance to spill fuel when interrupted...   That stuff is going to be very usefull for a future update on the survival mechanics. \o/
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