I'm pleased to present my latest terrain for Arma 3 : Al Rayak.

The map is 20 x 20 km, and aims at loosely representing a middle eastern country.

Main features :

40 km of coastline, 7 cities, 3 seaports, 2 main rivers, 4 airfields, about 100 villages, many bridges, and far more trees than would be here in reality.

The vegetation is mostly a placeholder and will be updated in the future. I also plan to add many rock formations to give the whole area a more arid and mountaineous feeling.

Presentation Video :


Images :

http://image.noelshack.com/fichiers/2015/15/1428532667-2015-04-08-00021.jpg (657 kB)
http://image.noelshack.com/fichiers/2015/15/1428532533-2015-04-08-00004.jpg (599 kB)


Download :  http://www.mediafire.com/download/34f2zk0mjj2517e/%40AlRayakV0043.rar   Changelog:   V0043: Fix for grid/gps coordinates.   V0041: Removes dependancies to BRG_Africa.   V004: Redone the whole config to cope with patch 1.60. modified ground textures and clutter accordingly.   v003: Corrected ground textures to use new BIS rendering tech. Dependencies :
CUP Core and CUP Terrains

Credits & Thanks:
Jones and Sgt Fuller for coming up with the idea for this map, and providing valuable information and advice.
The All in Arma team.
HOMJ whose RoadPainter saved many hours of road placement.
Shezan74 for worldTools.   Author's Website : http://www.clan-gos.fr