I'm making a small script that will allow you to spawn units, so I may have had a peek under the hood at Iceman77's vSys. I think I've isolated the lines that I need to understand to make this happen. _cfg = configFile >> "cfgVehicles"; _sidePlayer = getNumber (_cfg >> typeOf player >> "side"); What exactly do these lines do? Also, could someone please explain these commands and how to use them: config >> name, configClasses, configName, configFile, inheritsFrom