I'm making a small script that will allow you to spawn units, so I may have had a peek under the hood at Iceman77's vSys. I think I've isolated the lines that I need to understand to make this happen.
_cfg = configFile >> "cfgVehicles";
_sidePlayer = getNumber (_cfg >> typeOf player >> "side");
What exactly do these lines do?
Also, could someone please explain these commands and how to use them: config >> name, configClasses, configName, configFile, inheritsFrom