Official thread of Patrol Operations for Arma 3
A mission Game mode developed for the RV engine, Patrol Operations is a dynamic, random mission generator that is great for both mass public play and clan tactical gaming. Missions are randomly dynamic, with enemy force strength scaled to match the number of players connected so as to challenge players appropriately.
Version 3.1 03/2014 Download: roy86.com.au
Supported Languages: Czech, German, English, French, Polish, Portuguese, Spanish
Patrol Ops 3 is covered under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0
Version 4.0 Nov 2017 Status: Beta
Supported Languages: English
Credits & Special thanks:
Online Combat Battalion Australia (OCB.net.au), their support and testing has been vital to the success.
Australian & New Zealand Tactical Community (ANZTAC.com
Bohemia Interactive Studios for the Arma Series, code and functions
BON_Inf for Code and Inspiration from his missions and scripts
KillZoneKid for Code and Inspiration from his tutorials
Shuko for Code and Inspiration from his awesome Task System and Position Scripts
Kegety for his spectator scripting
XENO for Code and Inspiration from Domination and setting such a high standard
R3F for Inspiration from their Arma 2 Logistics Scripts
Tonic for the Virtual Ammobox System
Tajin for the Helmet Camera Scripting
aeroson for his detailed loadout scripts
cobra4v320 for his HALO scripting
Kronzky for his string function library
SaMatra for help with UI Resources
Dslyecxi for his Paper doll giving insight on how to detect item types.
Tankbuster for his code and Inspiration from Domination
[TcB]-Psycho- for his adaptation of Bon_Inf Injury System
IGI_PL for his IGILoad Logistics Scripts
Language translations: EvroMalarkey, Senshi, GranolaBar, Ophelian, Rydgier, Caico1983, BIG (Armaholic)
Any and All ArmA community members for support, inspiration and solutions that have helped build this