Mod - http://www.armaholic.com/page.php?id=10390 Fixed mod - http://www.armaholic.com/page.php?id=23298 I did some tests and noticed some strange things. So I thought maybe I should share this info on this forum. I made a video that shows what I'm talking about. First thing I need to say is - I'm not a native English speaker so my English is not that very good, and second is - I'm not good at arma scripting at all, I know some basics and understand the logic of programing and scripting language but I can't write something myself. 1. If you cap ingame fps to something stable like 30 fps via any dx hook program (I use dxtory) you can see some stability on this stuttering, so I thought this caused by refresh rate of calculating next camera position. So I looked into the code I saw this. _w = accTime / (diag_fps * 2); sleep _w; Diag_fps - Returns average framerate calculated over last 16 frames. So that's why there is some stability in this. 2. Follow mode is not broken for all arma activities. Strange thing is that you can follow any helicopter (A2 and A3) without a problem (as shown on video), and almost any A3 vehicle, but you got problems on any infantry unit or A2 vehicles. As you can see on video - refresh rate for infantry units is - 1/3, so, out of 30 fps camera position updates only 10 times. That's why 10 fps video seems like not having a follow lag, that's because 10 fps matches camera position update rate. And for A2 vehicles refresh rate is - 1/2, so it updates only 15 times during 1 second of 30 frames. That's strange. Why is there difference in update rates for vehicles or units? I didn't find an answer in the code, it's too complex, maybe someone else can. 3. As we all know this mod stopped working correctly after 1.60 patch for arma 2. So, what exactly was changed that could cause this problem? Maybe something new in sleep command or in any camera command, like set pos or anything, I don't know. Any thoughts and help would be appreciated. Maybe some recommendations on other mods like this, I didn't find any.