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tachi

Players count box in lobby class?

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I'm talking about this:

Untitled.jpg

Who knows the class of it? I wanna increase the overall size of it, or atleast size of numbers.

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Hi man,

Not sure but it must be :

RscDisplayMultiplayerSetup

CA_B_West

CA_B_East

CA_B_Guerrila

CA_B_Civilian

	class CA_B_West : RscActiveText {
		picture = "\A3\ui_f\data\gui\rsc\RscDisplayMultiplayerSetup\flag_bluefor_empty_ca.paa";
		text = $STR_WEST;
		idc = 104;
		sideToggle = "A3\ui_f\data\gui\rsc\RscDisplayMultiplayerSetup\flag_bluefor_ca.paa";
		sideDisabled = "A3\ui_f\data\gui\rsc\RscDisplayMultiplayerSetup\flag_none_ca.paa";
		pictureHeight = 1;
		pictureWidth = 1;
		color[] = {"(profilenamespace getvariable ['Map_BLUFOR_R',0])", "(profilenamespace getvariable ['Map_BLUFOR_G',1])", "(profilenamespace getvariable ['Map_BLUFOR_B',1])", 0.75};
		colorActive[] = {"(profilenamespace getvariable ['Map_BLUFOR_R',0])", "(profilenamespace getvariable ['Map_BLUFOR_G',1])", "(profilenamespace getvariable ['Map_BLUFOR_B',1])", 1};
		colorDisabled[] = {1, 1, 1, 0};
		colorShade[] = {1, 1, 1, 1};
		colorText[] = {1, 1, 1, 1};
		textHeight = 0.38;
		x = "1.45 * 					(			((safezoneW / safezoneH) min 1.2) / 40) + 		(SafezoneX)";
		y = "7 * 					(			(			((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + 		(safezoneY)";
		w = "3 * 					(			((safezoneW / safezoneH) min 1.2) / 40)";
		h = "1.5 * 					(			(			((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
	};

	class CA_B_East : CA_B_West {
		text = $STR_EAST;
		idc = 105;
		picture = "A3\ui_f\data\gui\rsc\RscDisplayMultiplayerSetup\flag_opfor_empty_ca.paa";
		sideToggle = "A3\ui_f\data\gui\rsc\RscDisplayMultiplayerSetup\flag_opfor_ca.paa";
		color[] = {"(profilenamespace getvariable ['Map_OPFOR_R',0])", "(profilenamespace getvariable ['Map_OPFOR_G',1])", "(profilenamespace getvariable ['Map_OPFOR_B',1])", 0.75};
		colorActive[] = {"(profilenamespace getvariable ['Map_OPFOR_R',0])", "(profilenamespace getvariable ['Map_OPFOR_G',1])", "(profilenamespace getvariable ['Map_OPFOR_B',1])", 1};
		x = "1.45 * 					(			((safezoneW / safezoneH) min 1.2) / 40) + 		(SafezoneX)";
		y = "8.7 * 					(			(			((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + 		(safezoneY)";
		w = "3 * 					(			((safezoneW / safezoneH) min 1.2) / 40)";
		h = "1.5 * 					(			(			((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
	};

	class CA_B_Guerrila : CA_B_West {
		text = $STR_GUERRILA;
		idc = 106;
		picture = "A3\ui_f\data\gui\rsc\RscDisplayMultiplayerSetup\flag_indep_empty_ca.paa";
		sideToggle = "A3\ui_f\data\gui\rsc\RscDisplayMultiplayerSetup\flag_indep_ca.paa";
		color[] = {"(profilenamespace getvariable ['Map_Independent_R',0])", "(profilenamespace getvariable ['Map_Independent_G',1])", "(profilenamespace getvariable ['Map_Independent_B',1])", 0.75};
		colorActive[] = {"(profilenamespace getvariable ['Map_Independent_R',0])", "(profilenamespace getvariable ['Map_Independent_G',1])", "(profilenamespace getvariable ['Map_Independent_B',1])", 1};
		x = "1.45 * 					(			((safezoneW / safezoneH) min 1.2) / 40) + 		(SafezoneX)";
		y = "10.4 * 					(			(			((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + 		(safezoneY)";
		w = "3 * 					(			((safezoneW / safezoneH) min 1.2) / 40)";
		h = "1.5 * 					(			(			((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
	};

	class CA_B_Civilian : CA_B_West {
		text = $STR_CIVILIAN;
		idc = 107;
		picture = "A3\ui_f\data\gui\rsc\RscDisplayMultiplayerSetup\flag_civil_empty_ca.paa";
		sideToggle = "A3\ui_f\data\gui\rsc\RscDisplayMultiplayerSetup\flag_civil_ca.paa";
		color[] = {"(profilenamespace getvariable ['Map_Civilian_R',0])", "(profilenamespace getvariable ['Map_Civilian_G',1])", "(profilenamespace getvariable ['Map_Civilian_B',1])", 0.75};
		colorActive[] = {"(profilenamespace getvariable ['Map_Civilian_R',0])", "(profilenamespace getvariable ['Map_Civilian_G',1])", "(profilenamespace getvariable ['Map_Civilian_B',1])", 1};
		x = "1.45 * 					(			((safezoneW / safezoneH) min 1.2) / 40) + 		(SafezoneX)";
		y = "12.1 * 					(			(			((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + 		(safezoneY)";
		w = "3 * 					(			((safezoneW / safezoneH) min 1.2) / 40)";
		h = "1.5 * 					(			(			((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
	};

Increasing textHeight value must work

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Hi man,

Not sure but it must be :

RscDisplayMultiplayerSetup

CA_B_West

CA_B_East

CA_B_Guerrila

CA_B_Civilian

	class CA_B_West : RscActiveText {
		picture = "\A3\ui_f\data\gui\rsc\RscDisplayMultiplayerSetup\flag_bluefor_empty_ca.paa";
		text = $STR_WEST;
		idc = 104;
		sideToggle = "A3\ui_f\data\gui\rsc\RscDisplayMultiplayerSetup\flag_bluefor_ca.paa";
		sideDisabled = "A3\ui_f\data\gui\rsc\RscDisplayMultiplayerSetup\flag_none_ca.paa";
		pictureHeight = 1;
		pictureWidth = 1;
		color[] = {"(profilenamespace getvariable ['Map_BLUFOR_R',0])", "(profilenamespace getvariable ['Map_BLUFOR_G',1])", "(profilenamespace getvariable ['Map_BLUFOR_B',1])", 0.75};
		colorActive[] = {"(profilenamespace getvariable ['Map_BLUFOR_R',0])", "(profilenamespace getvariable ['Map_BLUFOR_G',1])", "(profilenamespace getvariable ['Map_BLUFOR_B',1])", 1};
		colorDisabled[] = {1, 1, 1, 0};
		colorShade[] = {1, 1, 1, 1};
		colorText[] = {1, 1, 1, 1};
		textHeight = 0.38;
		x = "1.45 * 					(			((safezoneW / safezoneH) min 1.2) / 40) + 		(SafezoneX)";
		y = "7 * 					(			(			((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + 		(safezoneY)";
		w = "3 * 					(			((safezoneW / safezoneH) min 1.2) / 40)";
		h = "1.5 * 					(			(			((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
	};

	class CA_B_East : CA_B_West {
		text = $STR_EAST;
		idc = 105;
		picture = "A3\ui_f\data\gui\rsc\RscDisplayMultiplayerSetup\flag_opfor_empty_ca.paa";
		sideToggle = "A3\ui_f\data\gui\rsc\RscDisplayMultiplayerSetup\flag_opfor_ca.paa";
		color[] = {"(profilenamespace getvariable ['Map_OPFOR_R',0])", "(profilenamespace getvariable ['Map_OPFOR_G',1])", "(profilenamespace getvariable ['Map_OPFOR_B',1])", 0.75};
		colorActive[] = {"(profilenamespace getvariable ['Map_OPFOR_R',0])", "(profilenamespace getvariable ['Map_OPFOR_G',1])", "(profilenamespace getvariable ['Map_OPFOR_B',1])", 1};
		x = "1.45 * 					(			((safezoneW / safezoneH) min 1.2) / 40) + 		(SafezoneX)";
		y = "8.7 * 					(			(			((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + 		(safezoneY)";
		w = "3 * 					(			((safezoneW / safezoneH) min 1.2) / 40)";
		h = "1.5 * 					(			(			((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
	};

	class CA_B_Guerrila : CA_B_West {
		text = $STR_GUERRILA;
		idc = 106;
		picture = "A3\ui_f\data\gui\rsc\RscDisplayMultiplayerSetup\flag_indep_empty_ca.paa";
		sideToggle = "A3\ui_f\data\gui\rsc\RscDisplayMultiplayerSetup\flag_indep_ca.paa";
		color[] = {"(profilenamespace getvariable ['Map_Independent_R',0])", "(profilenamespace getvariable ['Map_Independent_G',1])", "(profilenamespace getvariable ['Map_Independent_B',1])", 0.75};
		colorActive[] = {"(profilenamespace getvariable ['Map_Independent_R',0])", "(profilenamespace getvariable ['Map_Independent_G',1])", "(profilenamespace getvariable ['Map_Independent_B',1])", 1};
		x = "1.45 * 					(			((safezoneW / safezoneH) min 1.2) / 40) + 		(SafezoneX)";
		y = "10.4 * 					(			(			((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + 		(safezoneY)";
		w = "3 * 					(			((safezoneW / safezoneH) min 1.2) / 40)";
		h = "1.5 * 					(			(			((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
	};

	class CA_B_Civilian : CA_B_West {
		text = $STR_CIVILIAN;
		idc = 107;
		picture = "A3\ui_f\data\gui\rsc\RscDisplayMultiplayerSetup\flag_civil_empty_ca.paa";
		sideToggle = "A3\ui_f\data\gui\rsc\RscDisplayMultiplayerSetup\flag_civil_ca.paa";
		color[] = {"(profilenamespace getvariable ['Map_Civilian_R',0])", "(profilenamespace getvariable ['Map_Civilian_G',1])", "(profilenamespace getvariable ['Map_Civilian_B',1])", 0.75};
		colorActive[] = {"(profilenamespace getvariable ['Map_Civilian_R',0])", "(profilenamespace getvariable ['Map_Civilian_G',1])", "(profilenamespace getvariable ['Map_Civilian_B',1])", 1};
		x = "1.45 * 					(			((safezoneW / safezoneH) min 1.2) / 40) + 		(SafezoneX)";
		y = "12.1 * 					(			(			((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + 		(safezoneY)";
		w = "3 * 					(			((safezoneW / safezoneH) min 1.2) / 40)";
		h = "1.5 * 					(			(			((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
	};

Increasing textHeight value must work

Thanks alot man! :yay:

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