shomu1 193 Posted February 2, 2016 Ah, okay. Thanks for clearing that up. Share this post Link to post Share on other sites
bagpiperguy 74 Posted February 2, 2016 Does this answer your question (heavy WIP)? ;) That is no griffon, This is a griffon 1 Share this post Link to post Share on other sites
Varanon 892 Posted February 3, 2016 Antonov An-2: 14 Share this post Link to post Share on other sites
GamerOnkel 100 Posted February 3, 2016 the oh 58 Kiowa family where is beautiful 7 Share this post Link to post Share on other sites
hcpookie 3770 Posted February 3, 2016 Is that a BIS import or is that a donation? Looks really nice Share this post Link to post Share on other sites
papanowel 120 Posted February 3, 2016 Is that a BIS import or is that a donation? Looks really nice The screen is from Armed Assault ;) Pay attention to the right top. Share this post Link to post Share on other sites
bars91 956 Posted February 3, 2016 That clearly used to be BIS OFP model. Somewhere, sometime. I'd recognize that thing anywhere. ;) But it's an upgraded one. Share this post Link to post Share on other sites
hcpookie 3770 Posted February 3, 2016 Ah geez I just saw that. DOH So I don't recall seeing anything in the sample models... is that even present in the samples? Share this post Link to post Share on other sites
bars91 956 Posted February 3, 2016 Not exactly this updated model, but the original OFP one should be? Also that modded Kiowa was some sort of public project (much like Mi-28) so far as I remember from back in AA/A2 days. This model was also ported over to A2 at some point in time. Share this post Link to post Share on other sites
john111 76 Posted February 3, 2016 When will the Kiowa arrive in-game? I`ve just recall a bunch of units and cars,not a lot of new helos...very eager to fly it,could this relay GPS-positions to weapons?Or become a UAV/UBL? Arma 2 was great,sometimes.... Share this post Link to post Share on other sites
john111 76 Posted February 3, 2016 Could the Griffon helo get FFV? Or even a real stretcher Mash version? Share this post Link to post Share on other sites
zukov 490 Posted February 3, 2016 Could the Griffon helo get FFV? Or even a real stretcher Mash version? http://www.armaholic.com/page.php?id=28841 Share this post Link to post Share on other sites
dr death jm 117 Posted February 3, 2016 Is that a BIS import or is that a donation? Looks really nice I hope more peeps donate to this cup project.. Share this post Link to post Share on other sites
dr death jm 117 Posted February 3, 2016 Awesome stuff CUP team. I think this upcoming release will be the one which will make us switch from RHS to CUP for good. Yay! I'm going to use both but in different ways if possible .. both mods are awesome .. Share this post Link to post Share on other sites
R0adki11 3949 Posted February 4, 2016 When will the Kiowa arrive in-game? I`ve just recall a bunch of units and cars,not a lot of new helos...very eager to fly it,could this relay GPS-positions to weapons?Or become a UAV/UBL? Arma 2 was great,sometimes.... It will arrive when its ready and not before. ;) Share this post Link to post Share on other sites
Chairborne 2594 Posted February 4, 2016 Who even said the kiowa was being developed at all...? None of us said anything about a Kiowa, don't know what made you think otherwise tbh. Share this post Link to post Share on other sites
hcpookie 3770 Posted February 4, 2016 I think, like me, they saw that Arma1 pic and thought that was a WIP pic. Which it isn't! :) 3 Share this post Link to post Share on other sites
CUP 1532 Posted February 4, 2016 Announcing the release of CUP Vehicles Pack 1.2 CUP Units Pack 1.2.1 CUP Weapons Pack 1.5 CUP Vehicles Pack 1.2 Another monumental release that features 17 new or updated vehicles with 30+ variants in total! Key additions include Strykers, the RG-31, F35B (yes its the BIS model), SA330 Puma, T34 and several new civilian cars (Golf, Octavia, Skoda etc). We also see a new AV8B and GR9, new models for the HC3 and AW159, several new Hueys, new C130J models and liveries as well as updated KA50, Land Rovers, RHIBs and the one you've been waiting for... the Towing Tractor :) We've also updated the LHD, which is now MP compatible and supports player respawn, vehicle respawn and much much more. We've even added access to the smaller flight hangar for drone usage or just storage. We've add 2 new configurations for the LHD that spawn vehicles but keep the runway clear - this is great now that the F35 and AV8B can take off and land on the LHD. Finally, we've added CfgGroups for vehicles (and infantry) that are compatible with ALiVE. ADDED: CUP_WheeledVehicles_RG31 - added new RG-31 vehicle + variants CUP_WheeledVehicles_Stryker - added new Stryker ICV + variants CUP_WheeledVehicles_VWGolf - added new VW Golf + variants CUP_AirVehicles_SA330 - added new SA-330 Puma for BAF and RACS (thanks to Operation Frenchpoint for the kind donation!) CUP_AirVehicles_UH1H - added new UH-1H Huey CUP_AirVehicles_F35 - added new F-35B + variants for USMC and BAF CUP_AirVehicles_HC3/AW159 - replaced models with new improved ones, added AW-159 variant with x8 Hellfires CUP_TrackedVehicles_T34 - added new T-34 CUP_WaterVehicles_RHIB - added support for HiddenSelections, new grey variant for RACS CUP_AirVehicles_C130J - added MOAR liveries for several factions, added Cargo variant CUP_AirVehicles_AV8B - replaced models with Chairborne's port, added GR9 variant for BAF, added livery for AAF CUP_AirVehicles_SU34 - added new SU-34 in various configurations for several factions CUP_WheeledVehicles_Octavia - added new Octavia civilian car CUP_WheeledVehicles_Skoda - added new Skodovka civilian car + variants CUP_WheeledVehicles_LR - added new variant for RACS (props to Adanteh!) CUP_AirVehicles_KA50 - added support for HiddenSelections, added new black livery for Russia CUP_WheeledVehicles_TowingTractor - added new Towing Tractor (supports Leshrack's towing mod: https://forums.bistudio.com/topic/185694-leshs-towing-mod-04-alpha/page-2) EDITED: CUP_WaterVehicles_LHD - added new flight deck hangar, 2 new flight deck cargo positions, 2 new clear runway configurations, added helipads, AI can now land on ships (CUP_fnc_landAtShip) General - added support for new vehicles in various faction groups, replaced placeholder crewmen with proper ones where applicable, added support for ejection seats, added amphibious functionality for several tracked vehicles (placeholder for vanilla BI simulation), added ability for some vehicles to load other vehicles in cargo bay (Mi-6A and C-130J supported) FIXED: Too many to note! Including much work on sound attenuation for vehicle gunners. CUP Units Pack 1.2.1 In this release we see the introduction of 6 new factions, including 3 new independent factions in the Royal Army Corps of Sahrani, Nationalist Party (NAPA) and Takistani Guerillas, 2 OPFOR factions in the Takistani Militia and the Sahrani Liberation Army and new Chernarus civilians! These factions include new models, uniforms, vests, headgear and much more and of course take advantage of the hundreds of CUP Weapons and Vehicles. We've also updated the German KSK units with new vest models and new camoflage options. The USMC sees some new uniforms too and for there's even a new Fedora hat for those of you looking for adventure... ADDED: Added Worker, Profiteer and several other civilian units Added RACS (Royal Army Corps of Sahrani) faction under Independent Added NAPA faction under Independent Added Takistani Guerrilla faction under Independent Added SLA (Sahrani Liberation Army) faction under EAST Added Takistani Militia faction under EAST Added Fedora Added new vest models for German KSK Added German KSK Flecktarn (Woodland) variant for all units (credits go to Brainbug for original textures) Added USMC Jungle Cover with PRR EDIT: Changed textures for German KSK desert items FIXED: US Army **placeholder** units now properly displayed under US Army faction Static M2 is now in proper US Army faction Proper support for ZEUS module with units CUP Weapons Pack 1.5 Given the huge number of weapons available already, this release is very much a maintenance release. We've added Arsenal support for all weapon items, added the 6G30 grenade launcher and several vehicle weapons to support the new vehicles. In addition we've started to add new backpacks in Tropentarn and Flecktarn camo (for ze Germans) and also a number of packs for SLA and NAPA. A number of zeroing fixes have gone in as well as minor updates and fixes as they have been reported by the community. Keep the feedback coming! Added: General - Arsenal icons added for all weapons items. CUP_Weapons_GrenadeLaunchers - Added 6G30/RG-6 grenade launcher CUP_Weapons_VehicleWeapons - Added displayNameShort for M256 cannon, added support for Strykers/T-34/F-35/upgraded Harrier/Su-34 CUP_Weapons_Backpacks - Added backpacks in Tropentarn and Flecktarn (credits to Brainbug for original files), added SLA medical bag, added NAPA backpack ("Hiking Backpack") Thank you all for your continued support! For more information visit our website Get interactive with us - Come join the fun on Discord Feel free to provide feedback via our issue tracker - http://bugs.cup-arma3.org/my_view_page.php 34 Share this post Link to post Share on other sites
R0adki11 3949 Posted February 4, 2016 Congrats on your latest release, will download this later :D 2 Share this post Link to post Share on other sites
Moon_chilD 200 Posted February 4, 2016 Very nice update. Now the only thing missing for me, to use it with my group are Takistani Civilians. :3 Huge thanks to the CUP devs and contributors for the awesome work! :> 2 Share this post Link to post Share on other sites
DeathF0X 198 Posted February 4, 2016 Awesome work ! Share this post Link to post Share on other sites
irving_mainway 105 Posted February 4, 2016 Good work guys, and thanks for this. I think your mod is a great example of what can be done by a dedicated group working together. can't wait to see the RG31s ! Share this post Link to post Share on other sites
evrik 843 Posted February 4, 2016 Congrats on the release. The sheer scale of the content is staggering. 1 Share this post Link to post Share on other sites
Alwarren 2767 Posted February 4, 2016 Very nice update. Now the only thing missing for me, to use it with my group are Takistani Civilians. :3 Huge thanks to the CUP devs and contributors for the awesome work! :> You can probably build some civilians with the parts in the game right now. The Independent Taki's use mostly clothing without military camo patterns, so you can make some civilians out of that (in fact that is probably how we're going to port them anyway, except of course the females). 3 Share this post Link to post Share on other sites
teromad 16 Posted February 4, 2016 Amazing work. Thank you! I can't wait to give it a go. Share this post Link to post Share on other sites