Hello, everyone. https://twitter.com/modTFAR Please vote for TFAR on MakeArmaNotWar Pleased to present you new radio mod for Arma 3 - Task Force Radio. It connects you game to TeamSpeak (similar to ACRE). All information about installation, usage, and so on you can get here - radio.task-force.ru/en (mirrow) It is totally new product, open source, used for PvP and COOP games with more than 100 players. To avoid information duplication (radio.task-force.ru/en) just few moments: Simple to install and use, stable
Support for radio and direct speech (3D)
Ability to change direct speech volume
You able to hear radio and direct voice simultaneously (if player is close enough)
No map changes are required (ItemRadio will be replaced by personal radio, group leaders will get long range radio, a lot of vehicles have inbuilt radio)
3 rifleman radios (one for each faction)
3 personal radios (one for each faction)
3 long range radios (one for each faction, backpacks)
3 airborne radios (one for each faction)
Multiband radios
Underwater transceiver interface for divers
Simulation of underwater speech and radio communications (you can't use radio underwater, you can only mumble underwater, you may use Underwater transceiver, you able to use long range radio in submarine if part of antenna is still under the water surface)
Different audio effect for long-range and personal radios
Support for radio interference (because of distance)
Vehicles are classified into open and closed (isolated). If you are in an isolated vehicle, you will not hear voices from outside (and vice versa). However, if you turn out of the vehicle, you will hear voices both from inside and outside.
Ability to switch radio volume
Ability to use more than one radio
Spectator mode for dead players
Two modes - for PvP and for COOP
Automatic TS channel switch on game start
Ability to pick up radios with all settings saved
By default, radios of each faction use their own encryption codes, so you will not hear enemy talks, even setting the enemy’s frequency. To listen to the enemy’s net (and talk on the air) - it’s necessary by any means to capture an enemy radio station.
Ability to switch stereo channel for radio
Radio interference according to ground surface
API
Etc, etc, etc.
On armaholic. TFAR-related addons: TFAR add radios to vehicles from: HAFM ArmA 2 HMMWVs Import
HAFM ArmA 2 US Helicopter Import
HAFM ArmA 2 UK Wheeled
HAFM UAZ Cars
C-130J Port Release
Stand alone hmmwv
TFAR for Arma 2
bwmod/
Integration: XMedSys
C-L-F-Mods-Additional-backpacks-radios
AGM
CSE

TFAR-related scripts: [*]Frequencies on map by Zealot (updated for 0.9.0) Update 0.9.8 available Update 0.9.7 available Update 0.9.6 available Update 0.9.5 available: Update 0.9.4 available: Update 0.9.3 available: Change log: Update 0.9.2 available: Change log: Update 0.9.1 available: Change log: Update 0.9.0 (public testing) available: Plugins for TS 3.014 update 0.8.3 available (download from site) Update 0.8.3 available: Change log: