Breaching Charge that sticks to surfaces, demolishes walls, and opens doors, with minimal collateral damage.
Door Wedge that takes a few seconds to deploy and blocks a door from moving and takes longer to remove.
Requires ACE Explosives
Downloads:
Steam Workshop
Github
Class names:
AMP_Breaching_Charge_Mag
AMP_Door_Wedge
Minimum safe area reference
To lock a door:
_house setVariable ["bis_disabled_Door_1", 1, true];