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Found 2 results

  1. How can I read a specific variable name (and not its content) between two or more files? File 0: Calling all files by THY_TAG_functions.hpp File 1: [] spawn { _team_snipers = ["classname_unit_1", "classname_unit_2"]; [_team_snipers, ...] call THY_fnc_file_2; }; File 2: THY_fnc_file_2 = { params ["_grpType", ...] // _team_snipers will be here through the parameter _grpType. // If the _grpType has the same name "_team_snipers", then... if ( _grpType == "_team_snipers" ) then {...} // return: true; }; I'm used with publicVariables like the examples below, but only for checking the public variable's content and not its name, literally: // File 1: THY_team_snipers = ["classname_unit_1", "classname_unit_2"]; publicVariable "THY_team_snipers"; // File 2: // If the _grpType has the same name "_team_snipers", then... if ( _grpType isEqualTo THY_team_snipers ) then {...} // doesnt work because other teams can got exactly the same content of team snipers.
  2. I'm trying to access an object while only having the object's name in string format. For instance, I have an object Box_East_WpsSpecial_F named "ammoBox_23". There are another 22 ammo boxes, so I need to reference this specific one. How can I do something like hideObjectGlobal or removeMPEventHandler when they expect the format OBJECT hideObjectGlobal BOOLEAN?
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