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Found 2 results

  1. Multiplayer client can't pick up items (ammo things) in the deadbody's vest/uniform/bag on inventory on mission. When change the equipments on 3den Arsenal. feedback: https://feedback.bistudio.com/T126030 it's since 1.72 update... :( STEPS TO REPRODUCE Start Arma 3 Go to Editor Place any AI unit & players(need server and client) change the AI unit's weapon in arsenal. save the mission play the mission on MP kill the AI try the pickup items(ammo) from vest/uniform/bag of deadbody's additional info: it's only in MP and client(not server) player bug. server can pickup ammos from equip changed AI unit deadbody's vest,uniform,bag.
  2. So I'm trying to create a custom GUI I can open through an addAction on an object, and through that GUI be able to select different .sqf's via tick boxes and then execute multiple of them through a separate button, as well as having another button for executing an .sqf and one for closing the GUI (example GUI linked below), I've created the GUI and understand how to make it show up in game, but I can't work out how you then tie all the separate .sqf's to the separate buttons. Could anyone with experience explain what the next steps are or link me to a forum post I've missed, below I've linked my GUI EDITOR OUTPUT as Classes and exported Styles sheet below. GUI Editor Output https://pastebin.com/C2fHnjyu Styles Sheet https://pastebin.com/qFQrb3QX
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