So, im working on a old mission i have and are trying to make it playable again.
However, before i could call my UAV how many times i wanted with this script:
camUseNVG true;
// set side colors
private ["_colorWest", "_colorEast"];
_colorWest = WEST call BIS_fnc_sideColor;
_colorEast = EAST call BIS_fnc_sideColor;
// set transparency for colors
{_x set [3, 0.73]} forEach [_colorWest, _colorEast];
true SetCamUseTi 1;
[
markerPos "obj2", // Target position (replace MARKERNAME)
"Suspect village, look for hostages", // SITREP text
700, // 400m altitude
200, // 200m radius
0, // 0 degrees viewing angle
0, // Clockwise movement
[ // add Icon at player's position
["\a3\ui_f\data\map\markers\nato\b_inf.paa", _colorWest, getPos Tim, 1, 1, 0, "Jack", 0],
["\a3\ui_f\data\map\markers\nato\b_inf.paa", _colorWest, getPos Jallert, 1, 1, 0, "Sawyer", 0],
// add Icon at enemy/target position
["\a3\ui_f\data\map\markers\nato\o_inf.paa", _colorEast, markerPos "Obj2", 1, 1, 0, "Suspect Village", 0]
]
] call BIS_fnc_establishingShot
However, now when i try call it second time, it just results in a black screen that won't dissappear.
Is there any fix to that?