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Showing results for tags 'tripwire'.
Found 3 results
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Making a tripwire flare to trigger an artillery attack
Mr.Kritz but without the Kritz posted a topic in ARMA 3 - EDEN EDITOR
Well, just what the title says, I want to know if there's any way to make so when a player (BLUEFOR) triggers a tripwire flare, the AI (OPFOR) in the mortars attack the zone where the player is, with a delay hopefully. Also, if possible, make this flare defusable or destructible. These flare traps I want to use are from the RHSAFRF mod. -
Editor - Tripwire activates on door opening or if a unit steps on it
JoMiMi posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Is there a way to get a tripwire to detonate when an object (e.g. door or AI) goes through it by scripting in the editor? If so, how? -
The Apers tripwire mines do not detonate! When placed down they do not detonate when you touch the tripwire, the only time they detonate is when you touch the very end of the wire attached to the little stake in the ground, other than that you can do cartwheels on the wire and the explosive charge itself and absolutely nothing will happen.. please can someone help me out here..