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can anyone (ideally someone from BIS?) explain how the throw distance is managed in the engine / addons? we have about 15 grenade types in unsung mod with some pretty large blast radii, that worked great in arma 2, but with arma 3 the throw distance is about 25m, whereas in arma 2 you could chuck a grenade up to 50m, which is more realistic. 1. we currently face 2 choices - reduce our blast radius (and make the grenades unrealistic) or 2. increase the throw distance (and make the throw distance realistic) we would prefer to increase the throw distance in our weapon "throw" or in the mass of the grenade etc, but i have no idea where to start, despite looking through all of the base classes. Is the max throw distance of 15-30m hard-coded?