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Showing results for tags 'texture editing'.
Found 2 results
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Creating Multiple Uniforms with Specific Ranks in EDEN
Michael Scarlatti posted a topic in ARMA 3 - EDEN EDITOR
Is their a way that you can create multiple RHSUSAF uniforms with a specific rank patch attached to it and than add it to the ACE Arsenal when editing in EDEN? For example using the RHSUSAF 101st Airborne uniform as the base template, and create multiple uniforms that all have specific rank insignia's on them. Names would look like "Combat Uniform OCP (101st Airborne Div. PRIVATE)." Also what are the files called for an RHS uniforms, and locations of these files to edit?? Thank you! https://imgur.com/a/x6IzB2b -
Can you replace map building textures with setObjectTexture?
zeroip posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello! Title says most of it. Attempting to port the TOH Seattle map over and noticing some buildings lack texture because of missing shaders. Can setObjectTexture be used with the object ID of the building to replace the texture? I can't really think of another way to do this. Alternatively if you do I'd love to hear it!