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by Gunter Severloh & Rydygier About the Mission This is a massive infantry based tactical arena where you can practice CQB, & MOUT tactics solo or in coop, or just to shoot some enemies for fun! Fight against enemy Ai soldiers from a vanilla or mod faction of your choice that when set to AUTO will patrol the area and respawn once killed after so much time. When set to MANUAL, you can spawn as many enemy AI squads as you wish. An option to garrison the arena with a minimum of 8 and a maximum of 104 soldiers is ideal for CQB or stealth combat. Custom plank system While your on the hunt or are being hunted by the enemy squads, you can access all buildings either by ladder, platform, plank, staircase, ramp, roof, or walkway. Optional Tasks There are optional tasks you can complete, locate and destroy 7 caches, kill an commander, and locate and eliminate an enemy garrisoned squad that will complete and end the mission. You play as a Spec Ops soldier, mission is meant to be played in MP lan/Server for respawn and coop. See features below for further details of the mission. NOTICE - Performance Warning! Screenshots 100 Screenshots - Imgur Photo Album https://imgur.com/a/kEKBSZe#kw1pzdE Video Videos goes over the mission details, how it works, and i give a tour of the mission in the editor, and then play it demonstrating various things, along with any updates with commentary. Note: This video v1.20 represents the latest build and play of the mission This video v1.19 does not represent the latest build and play of the mission This video v1.17 does not represent the latest build and play of the mission This video v1.16 does not represents the latest build and play of the mission Note: This video v1.15 does not represent the latest build and play of the mission Note: The video doesn't represent the current build/look and how the mission plays. Note: The video doesn't represent the current build/look and how the mission plays. Download Steam Workshop v1.20 - Desert OPS Run Altis version Steam Workshop v1.20 - Desert OPS Run VR version Steam Workshop v1.20 - Desert OPS Run Stratis version (zip) Google Drive v1.20 - Desert OPS Run - All versions Armaholic v1.20 Pending - Desert OPS Run Requirements - (none) Recommended map for the VR version Deserted VR by EO https://steamcommunity.com/sharedfiles/filedetails/?id=1946431719 MISSION FEATURES General No DLCs, or Mods required. Choose what faction side you want to be on at mission start. Choose what enemy faction you want to fight against. Choose what enemy soldiers will garrison the buildings in the arena. Play it Solo or with friends. 8 Player Coop with Revive. Playing solo via MP lan you will respawn in 1 second. Change Weather in MP Parameters. Change Time of day by hour in MP Parameters. Change AI Difficulty in MP Parameters. Change Garrison Strength in MP Parameters. Change Enemy Spawn mode in MP Parameters. Change Player Stats in MP Parameters. Mission Start At mission start player chooses from a GUI Menu: What side they want to fight on: Blufor, Opfor, or Independent. What faction they want patrolling the arena they want to fight against they can choose vanilla faction, or faction based on mod loaded. What faction they want to garrison the buildings throughout the arena either with vanilla faction, or faction based on mod loaded. Gameplay Custom plank system will allow you to: Access all building via ladder, platform, plank, staircase, ramp, roof, or walkway. Auto Spawn mode - Enemy AI will patrol arena, and respawn after a set time after all group members are dead. Manual Spawn mode - Player can spawn enemy AI squad factions that will patrol the arena of choice as many as they wish. Enemy garrisoned soldiers will be randomly placed inside and outside buildings at mission start. Enemy Hunter AI - patrolling AI will hunt the player enter buildings and perform CQB if player location is known. Full Briefing with 9 Optional objectives tasks. 8 - 104 man garrisoned enemy soldiers in random positions in any of the buildings (Task). Player apon death will have option to be revived if playing coop with other players. Player apon death will respawn in 1 second at 1 of 9 player random starting locations if solo. Player apong death can self revive/self heal without needing to respawn if a fak/medkit is in their gear. Player apon respawn can choose the location they wish to respawn at. Access to Virtual Arsenal to change uniform, weapons, loadout & gear. Save and load your loadout on the fly outside of Arsenal. Fully heal if/when wounded if you return back to any one of the player starting locations. All dead bodies, weapons, and player dropped items will delete within 4 minutes. Player Aim, recoil, and stamina lowered for a more control, responsive and faster gameplay. Weather, Time of day, & AI Skill level can be adjusted in the MP Parameters. Street lights, & lamps allows for night time play. Mission set on desert of Altis Map - (VR Map version linked above). 52 custom placed buildings and over 1,708 custom placed objects. Surrounding wall system, with custom bump outs for player and AI spawn. Safe zone for AI and player to prevent access to their starting areas. Ability to reset your stats kill score. ====================== HOW TO PLAY To play Solo on MP Lan: 1. Go to Multiplayer 2. Server browser 3. Host Server 4. Type in server name, # of players, password 5. Choose map on left (Altis) and the mission on right. 6. Adjust the Parameters (top right) in the player lobby before you start the mission. ===================================== Mission also works on a dedicated/GSP server. CREDITS I want to thank the following members of the Arma community for their work/help with my mission: ============= Rydygier - for his major help with code for the player ammobox, respawn, factions, and GUI scripts. Norrin - for his AI_respawn_UPS which Rydygier ported to Arma3. pierremgi - for his help with code for transferring the briefing on teamswitch. Kronzky - for his Urban Patrol Script. DaVidoSS - for his cleanup script. aeroson - For his get and set loadout script. Sushi - For his Tog Garrison script Hortzy - For his insights and help with the weather parameters, and code. Snowhusky - for his Stratis port idea. Feedback & ideas Bigg Gunny Wiggin Mr. Wanaskiwin Czarny gORbus MrLogik Vedkay Gonzo-GT ============== Changelog: