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by Gunter Severloh About the Mission This is an infantry based massive tactical arena where you can practice CQB, & MOUT tactics solo or in coop, or just to shoot some enemies for fun! Fight against enemy FIA guerilla fighters that will patrol the area and respawn once killed after so much time. While your on the hunt or are being hunted by the enemy you can access all buildings either by ladder, platform, plank, staircase, ramp or roof. There are optional objective tasks you can complete, locate and destroy 7 caches, kill an commander, and locate and eliminate an enemy garrisoned squad that will complete and end the mission. You play as a NATO Spec Ops soldier, mission is meant to be played in MP lan for respawn and coop. See features below for further details of the mission. Screenshots Video Video goes over the mission details, how it works, and i give a tour of the mission in the editor, and then play it demonstrating various things, with commentary. Download Steam Workshop v1.8 - Desert OPS Run Altis version Steam Workshop v1.8 - Desert OPS Run VR version Google Drive v1.8 - Desert OPS Run - Altis version Google Drive v1.8 - Desert OPS Run - VR Version Armaholic v1.8 - Desert OPS Run Steam Workshop v1.2 - Desert OPS Run ACE Version Google Drive v1.2 - Desert OPS Run ACE Version Requirements APEX DLC - (Needed for the Planks) MISSION FEATURES General No Mods required other then the APEX DLC. Playable in Single player or Multiplayer. Singleplayer you have limit of 8 lives and can teamswitch when you die. 8 Player Coop with Revive. Playing solo via MP lan you will respawn in 2 seconds. Gameplay Roaming infantry patrols will seek you out if you make your presence known. Enemy AI will patrol the arena, and will respawn after a set time after all group members are dead. Full Briefing. 9 Optional objectives with tasks. 15 man enemy squad garrisoned in random positions in any of the buildings (Task). Your enemy is the: Independent FIA guerilla fighters. Player's faction is: Blufor (NATO - Special Forces/ Recon Scout). Player apon death will have option to be revived if playing coop with other players. Player apon death will respawn in 3 seconds at 1 of 4 player random starting locations if solo. Access to Virtual Arsenal to change uniform, weapons, loadout & gear. Save and load your loadout on the fly outside of Arsenal. All dead bodies, weapons, and player dropped items will delete within 4 minutes. Player Aim, recoil, and stamina lowered for a more responsive and faster gameplay. Weather, Time of day, & AI Skill level can be adjusted under parameters in MP. Street lights, & lamps allows for night time play or you can shoot the lights out and go dark. Mission set on Altis Map and there is also a VR Map version. 39 custom placed buildings and over 100 custom placed objects. Surrounding wall system, with custom bump outs for player and AI spawn. Custom plank system will allow you to: Access, Climb, and Run a top of all buildings and houses. Safe zone for AI and player to prevent access to their starting areas. ====================== HOW TO PLAY To play Solo on MP Lan: 1. Go to Multiplayer 2. Server browser 3. Host Server 4. Type in server name, # of players, password. 5. Choose map on left (Altis) and the mission on right. CREDITS I want to thank the following members of the Arma community for their work/help with my mission: ============= Rydygier - for his help with code for the respawn script, and player ammoboxes. Norrin - for his AI_respawn_UPS which Rydygier ported to Arma3. pierremgi - for his help with code for transferring the briefing on teamswitch. Kronzky - for his Urban Patrol Script. DaVidoSS - for his cleanup script. aeroson - For his get and set loadout script. Sushi - For his Tog Garrison script ============== Changelog: