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Showing results for tags 'sync to'.
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I've managed to create tasks that are hidden at the start by changing their owner to bluefor instead of 'synchronized objects only'. The problem is that when I use the trigger to create these objects, if the 'create task' is set to created or assigned, then the task is always instantly completed, but if its set to failed it will do the right thing and set it to failed. The chain of synced items goes: groupLeader > createTask1-Assigned > setTaskState-Suceeded > Trigger > setTaskState-Assigned > createTask2 If I link every createTask to the groupLeader and set everything to 'synchronized objects only' it will not hide the tasks at the start, but when I have everything in one single chain the missions are instantly completed for some reason. Could anyone please tell me what could be causing this? Thanks.
Hello! Let's say I wanna make a helicopter extraction, according to some tutorials I watched I've got to sync the heli's waypoint "load" with the units waypoint "get in". Although, if I try to sync these, the only option I get is "sync to waypoint activation" and not just "sync to". So how could I get this done within the Eden editor? Thanks you very much in advance.