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Showing results for tags 'support modules'.
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Mulitplayer: Support Modules (helicopter transport)
thedubl posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello, I have a question. I saw in the forums that people were having issues with the support modules specfically helicopter transport in mulitplayer coop's on a dedicated servers (support/bug ticket was opened and fixed supposedly). I am having the same issue. Here is the problem. I set the up the request, support helicopter transport module, and playable players. Sync it all up. When I am in preview (as player) the I can call support transport and all works well. When I place the mission on the server however, I call the support and the chopper never moves from the base to the selected position. Any ideas why this is happening? Is it because I using player in editor and playable player in MP? I am open to other options to accomplish support transports. Any suggestions would be great! This is my last bit to finish the mission! I am new the editing and scritping in Arma 3 so please be patient if I ask a noob question. Thanks! thedubl Find the server and join the fun once it is public! http://www.gametracker.com/server_info/173.234.159.34:2366 -
Vehicles as Support Modules Movement on start
JimiFigs posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
So I don't know what I'm doing or not doing but I have this strange thing happening. I'm just starting to learn the editor and am currently fiddling around with support modules and noticed something rather strange, at least to me. So I have placed two Comanche helicopters for helicopter attack support, lets say helo 1 and helo 2. I have helo 1 synced to the support module and helo 2 synced to helo 1. The issue is that when the scenario starts helo 1 does what it should, sits there with the engine off and waits for me to place a support request and then takes off and goes to the coordinates, however helo 2 fires the engines up, takes off and hovers above the base until i call in support at which point it follows helo 1. This happens when using vehicle artillery as well, vehicle one stays put while vehicle two roams around. How do I get them to stay put until I put in a support request?- 12 replies
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Hello, I am used to setting up the support modules for both artillery and CAS. Lately these things no longer work. When I launch in the editor, the left hand side of the screen says that supports are available. When I go to call in Artillery, I can only call in mortars, and I am only allowed to request one round at a time. When I call in CAS, I hear the pilot acknowledge the request, and then half a second later he will announce that he is returning to base. Something is wrong... Does anybody have any ideas about how I might be able to fix this????