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Showing results for tags 'suicide bomber'.
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Hi everyone. I wish to disable trigger activation if my unit is dead. So that's my code on my trigger : Condition : if(! alive SB ) then {west countSide (getPos SB nearEntities 10) >0}; Activation : bombornullanyvariablename = "R_80mm_HE" createVehicle getPos SB; But that dont work, when my Unit "SB" is dead, if i near of this, i explode. thanks for your help
- 13 replies
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- disable trigger
- suicide bomber
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Allahu Akbar my friends, i present you an Zeus|Achilles addon which your community will love if they survive. This addon extends Achilles with 4 new modules all for the modern suicide bomber and terrorist. Carbomb Drop the module on a vehicle and make it a portable bomb, when you hear the mobile phone ringing its already too late. Carbomb KI Drop the module on a civilian and select the vehicle which the "terrorist" will sabotage. Remote IED Drop the module on a civilian near a road and let him place a IED Suicide Bomber Drop the module on a civilian to convert him to a portable IED, never forget they have maybe a deadman switch. Requirements: CBA_A3 ACE³ Achilles Notes: 3den Attributes currently removed Ace³ carbomb disarming will be included in a later update various function name changes Download: Steam Workshop Armaholic Reuploads are not allowed exceptions: Armaholic Functions: News,updates and more on my Discord. For mission makers Needs rework
- 55 replies
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- 5
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- suicide bomber
- carbomb
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