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Showing results for tags 'states'.
Found 2 results
US Embassy Building and compound - WIP
Guest posted a topic in ARMA 3 - ADDONS & MODS: DISCUSSIONSo after many years away from Arma I have decided to take up modding again, and as a refresher project I have decided to make a US Embassy Building and the surrounding compound. This isn't based on any specific embassy and has to be kept within a scale of what will run well in arma - so is quite small by real world standards (though i guess kinda big by arma standards) but i'm hoping it would fit against many backdrops and offer somne opportunity for interesting scenarios Currently the main building is in game and some basic features have been implemented, but there is still much detail, features and fixes to complete - here are some screenshots and video though 🙂 Current model in game and some features: Still work to be done 😄
Objective can be completed after its failed?
Yolo Joe posted a topic in ARMA 3 - MISSION EDITING & SCRIPTINGHello everyone. I'm having some issues with an objective I'm making. I am using the objective modules. I have set it up so you are going to kill a man. If you kill anybody else than this man, the objective fails. If the objective have failed, you can still kill the VIP and change the state of the objective from "Failed" to "Succeeded". This should not be possible! How can I fix it?