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Found 1 result

  1. There are too many things going on with the realism in A3 with regard to the AI's ability to know someone is there even when they have cover. The 3den Enhanced helps control the spot distance, but I don't think the mountains, and terrain is actually blocking the radial spot awareness of the AI. Here are a few examples: A tank comes over a hillside and wipes me out every time I hit replay, even though I'm hidden further into the woods while my 12 guys are out in the open. even if I move to new positions before the tanks gets over the hill on my side, It's as though the AI is programmed to target the player more often then the enemy, ...while my guys were out in the open.A tank comes over the hill and wipes out about 10 guys in a matter of 3 seconds, even though the guys are all spaced out at distances from each other of about 30 to 50 feet, and they were commanded to take cover before hand. How in the world would a tank know where everyone is that quick? My friend is an Captain officer in the Army, He's says it's BS. It would take the tank some time to aim at everyone. I can change this behavior with the 3den Enhanced AI settings, but why is the setting so jacked up by default.I'm in prone position sneaking up on some guys in front of me who are about 100ft behind the hill I'm crawling up: about a second before I can see them through the weeds I'm already being shot at and killed by the infantry on foot. It's as though the radial awareness of the AI is NOT being blocked by terrain or even trees. Last point. I realize that the "tanks" and even the infantry have heat sensor abilities, but then wouldn't the other army have heat deflector outfits to help a little? And how can they detect heat when your behind a hill? And it's not like every squad or platoon has that ability at all times. Either way, even if they knew I was there as soon as my head peaked over the hill, there is no way someone can aim and kill me every time on their first shot from 100 feet away while I'm laying down. Unless it's just luck. And the AI seems to have a LOT of luck in A3. The question here is: is the spot distance blocked by terrain? Hills, Mountains? ... Or is it NOT?
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