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Showing results for tags 'sky replacement'.
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This addOn adds a sandy haze to the horizon. Its purpose is to increase immersion and atmosphere in desert maps, which it hopefully does. You can also easily create a sandstorm with this addOn by simply increasing the level of fog, as the fog colour has been replaced by this addOn. Sadly, this addOn replaces the sky textures permanently, so you'll have sand even in non-desert maps and that doesn't look cool. But you can easily disable this addOn by using mod folders and a mod launcher, whenever you're not going to play on desert maps. This addOn also removes the hills from the horizon. Stormy skies are untouched, only the clear skies have been given a layer of sand. I hope you like it. Please let me know what you think. :) Download link: Sandy skies (v.1.1)
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Code for?: When Unit A is detected Unit B fire at Unit A?
ChrisDRob posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Code for?: When a unit is detected fire at unit? If a Bluefor unit/group is detected by a Guerilla unit/group have the guerilla unit/group will fire at the civillians? How can I put this in code, and in what field? I'm pretty new with the editor...:confused: